3D Artist / Technical Artist/Director who has worked on feature-length character animation films, shorts, real-time (Unreal) series with experience in broadcast, product illustrations for packaging/marketing/web/print and games.
Strong ability to model, shade, light, render, composite, communicate across teams, share creative expertise in animation pipelines, provide constructive feedback and identify areas of inefficiency. Supporting technical expertise developing tools/scripts in Python/MEL.
**Please note, I am currently adding recent and new projects to my ArtStation portfolio. I’ll eventually, most likely, transfer past personal and professional projects from my primary website/portfolio - if you want to see the best of what I have worked on**
Some of the products I’ve contributed to can be seen on the shelves of leading consumer product stores and shows can be watched on the big screen in theatres or popular online streaming services.
My favorite camera is the OLYMPUS E-PL7 + OLYMPUS 60mm ZUIKO MACRO lens.
| Creative/technical direction, modeling, UV, sculpting, product rigging, texturing, materials, shading, lighting, rendering, compositing, product animation, editing, automation, troubleshooting/support, collaboration, detail oriented, asset/workflow optimization |