Character study of Jinx, who I believe is one of the coolest. Just started the block-in, planning to complete the base in Maya and then into ZBrush, retopo back in Maya, to Substance or Mari, then render in Redshift and / or Arnold and / or Renderman. If I have my asset setup correct, I'd like to bring into Marmoset, Sketchfab and Unreal too.
Going to probably stick with the pose for this first round. When I get to it, might redo / repose in A and rig in Maya.
*Please note for the reference, not my artwork and I believe to have noted the original creators. Please correct me if needed. Also, the fan art reference is amazing, 3D print with the option for paint. Looks like a user named (bulkamancer) created the model or someone on their team.
Thanks for now!