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WIP: Jinx Character Study

Character study of Jinx, who I believe is one of the coolest. Just started the block-in, planning to complete the base in Maya and then into ZBrush, retopo back in Maya, to Substance or Mari, then render in Redshift and / or Arnold and / or Renderman. If I have my asset setup correct, I'd like to bring into Marmoset, Sketchfab and Unreal too.
Going to probably stick with the pose for this first round. When I get to it, might redo / repose in A and rig in Maya.
*Please note for the reference, not my artwork and I believe to have noted the original creators. Please correct me if needed. Also, the fan art reference is amazing, 3D print with the option for paint. Looks like a user named (bulkamancer) created the model or someone on their team.
Thanks for now!

3/4, form almost complete and just about have the loops wrapped-up :-)

3/4, form almost complete and just about have the loops wrapped-up :-)

Spinning up, as a study, one of the coolest characters!
Block-in stage of Jinx.

Spinning up, as a study, one of the coolest characters!
Block-in stage of Jinx.

3/4, Started blocking her head. Lots more to do with edge flow, likeness, form, volumes etc.

3/4, Started blocking her head. Lots more to do with edge flow, likeness, form, volumes etc.

front, Started blocking her head. Lots more to do with edge flow, likeness, form, volumes etc.

front, Started blocking her head. Lots more to do with edge flow, likeness, form, volumes etc.

Reference image / angle. Appears to be amazing fan art by someone on Etsy, JINGLIEsCREATION.
I believe the original ownership belongs to Riot Games' League of Legends media franchise.
Katie De Sousa (concept)
Graham McNeill (character)

Reference image / angle. Appears to be amazing fan art by someone on Etsy, JINGLIEsCREATION.
I believe the original ownership belongs to Riot Games' League of Legends media franchise.
Katie De Sousa (concept)
Graham McNeill (character)